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- Mac Visual Studio Blank Forms App Net Standard Not Available Free
- Mac Visual Studio Blank Forms App Net Standard Not Available 2017
Visual Studio for Mac.NET. Azure DevOps. Azure DevOps Server (TFS) 0. System.Windows.Forms not available in Visual Studio 2019 for Mac. Visual studio for mac. Genaro Salierno reported Jul 22, 2019 at 10:54 AM. Show comments 4. Jun 25, 2020 Visual Studio.NET remote debugger support for Windows ARM64 is expected with Visual Studio 16.7. We expect Visual Studio Code.NET remote debugger support to follow soon after that. To avoid confusion, this support is referring to running Visual Studio or Visual Studio Code on an x64 machine, and remote attaching to a running.NET application. Use the Visual Studio debugger to quickly find and fix bugs across languages. The Visual Studio for Mac debugger lets you step inside your code by setting Breakpoints, Step Over statements, Step Into and Out of functions, and inspect the current state of the code stack through powerful visualizations. Jan 22, 2019 The application that will be developed is a Web site that displays the In this video, Sayed Hashimi will show you how you can create your first ASP.NET Core web application with Visual Studio for Mac. April 2018 in Xamarin.Forms I've have tried almost every possible solution found on internet. Uninstalling components and reinstalling but still not able to get 'cross-platform App (Xamarin.Forms or native)' template in my visual studio.
Before attempting this tutorial, you should have successfully completed the: Sony handycam pmb software download mac free.
- Build your first Xamarin.Forms app quickstart.
- StackLayout tutorial.
In this tutorial, you learn how to:
- Create a Xamarin.Forms
Image
in XAML. - Customize the
Image
appearance. - Display a local image file from each platform project.
You will use Visual Studio 2019, or Visual Studio for Mac, to create a simple application that demonstrates how to display an image and customize its appearance. The following screenshots show the final application:
Create a image
To complete this tutorial you should have Visual Studio 2019 (latest release), with the Mobile development with .NET workload installed. In addition, you will require a paired Mac to build the tutorial application on iOS. For information about installing the Xamarin platform, see Installing Xamarin. For information about connecting Visual Studio 2019 to a Mac build host, see Pair to Mac for Xamarin.iOS development.
- Launch Visual Studio, and create a new blank Xamarin.Forms app named ImageTutorial. Ensure that the app uses .NET Standard as the shared code mechanism.ImportantThe C# and XAML snippets in this tutorial requires that the solution is named ImageTutorial. Using a different name will result in build errors when you copy code from this tutorial into the solution.For more information about the .NET Standard library that gets created, see Anatomy of a Xamarin.Forms application in the Xamarin.Forms Quickstart Deep Dive.
- In Solution Explorer, in the ImageTutorial project, double-click MainPage.xaml to open it. Then, in MainPage.xaml, remove all of the template code and replace it with the following code:This code declaratively defines the user interface for the page, which consists of an
Image
in aStackLayout
. TheImage.Source
property specifies the image to display, via a URI. TheImage.Source
property is of typeImageSource
, which enables images to be sourced from files, URIs, or resources. For more information, see Displaying images in the Images in Xamarin.Forms guide.TheHeightRequest
property specifies the height of theImage
in device-independent units.NoteIt's not necessary to set theWidthRequest
property in this example. This is because, by default, theImage
maintains the aspect ratio of the image. - In the Visual Studio toolbar, press the Start button (the triangular button that resembles a Play button) to launch the application inside your chosen remote iOS simulator or Android emulator:NoteThe
Image
view automatically caches downloaded images for 24 hours. For more information, see Downloaded image caching in the Images in Xamarin.Forms guide.
To complete this tutorial you should have Visual Studio for Mac (latest release), with iOS and Android platform support installed. In addition, you will also require Xcode (latest release). For more information about installing the Xamarin platform, see Installing Xamarin.
- Launch Visual Studio for Mac, and create a new blank Xamarin.Forms app named ImageTutorial. Ensure that the app uses .NET Standard as the shared code mechanism.ImportantThe C# and XAML snippets in this tutorial requires that the solution is named ImageTutorial. Using a different name will result in build errors when you copy code from this tutorial into the solution.For more information about the .NET Standard library that gets created, see Anatomy of a Xamarin.Forms application in the Xamarin.Forms Quickstart Deep Dive.
- In Solution Pad, in the ImageTutorial project, double-click MainPage.xaml to open it. Then, in MainPage.xaml, remove all of the template code and replace it with the following code:This code declaratively defines the user interface for the page, which consists of an
Image
in aStackLayout
. TheImage.Source
property specifies the image to display, via a URI. TheImage.Source
property is of typeImageSource
, which enables images to be sourced from files, URIs, or resources. For more information, see Displaying images in the Images in Xamarin.Forms guide.TheHeightRequest
property specifies the height of theImage
in device-independent units.NoteIt's not necessary to set theWidthRequest
property in this example. This is because, by default, theImage
maintains the aspect ratio of the image. - In the Visual Studio for Mac toolbar, press the Start button (the triangular button that resembles a Play button) to launch the application inside your chosen iOS simulator or Android emulator:NoteThe
Image
view automatically caches downloaded images for 24 hours. For more information, see Downloaded image caching in the Images in Xamarin.Forms guide.
Customize appearance
- In MainPage.xaml, modify the
Image
declaration to customize its appearance:Outline app mac. This code sets theAspect
property, which defines the scaling mode of the image, toFill
. TheFill
member is defined in theAspect
enumeration, and stretches the image to completely fill the view, regardless of whether the image is distorted. For more information about image scaling, see Displaying images in the Images in Xamarin.Forms guide.TheOnPlatform
markup extension enables you to customize UI appearance on a per-platform basis. In this example, the markup extension is used to set theHeightRequest
andWidthRequest
properties to 300 device-independent units on iOS and to 250 device-independent units on Android. For more information about theOnPlatform
markup extension, see OnPlatform markup extension in the Consuming XAML Markup Extensions guide.In addition, theHorizontalOptions
property specifies that the image will be horizontally centered. - In the Visual Studio toolbar, press the Start button (the triangular button that resembles a Play button) to launch the application inside your chosen remote iOS simulator or Android emulator:
- In MainPage.xaml, modify the
Image
declaration to customize its appearance:This code sets theAspect
property, which defines the scaling mode of the image, toFill
. TheFill
member is defined in theAspect
enumeration, and stretches the image to completely fill the view, regardless of whether the image is distorted. For more information about image scaling, see Displaying images in the Images in Xamarin.Forms guide.TheOnPlatform
markup extension enables you to customize UI appearance on a per-platform basis. In this example, the markup extension is used to set theHeightRequest
andWidthRequest
properties to 300 on iOS and to 250 on Android. For more information about theOnPlatform
markup extension, see OnPlatform markup extension in the Consuming XAML Markup Extensions guide.In addition, theHorizontalOptions
property specifies that the image will be horizontally centered. - In the Visual Studio for Mac toolbar, press the Start button (the triangular button that resembles a Play button) to launch the application inside your chosen iOS simulator or Android emulator:
Display a local image
Image files can be added to platform projects and referenced from Xamarin.Forms shared code. This method of distributing images is required when images are platform-specific, such as when using different resolutions on different platforms, or slightly different designs.
In this exercise, you will modify the ImageTutorial solution to display a local image, rather than an image downloaded from a URI. The local image is the Xamarin logo, which should be downloaded by clicking the button below.
Mac Visual Studio Blank Forms App Net Standard Not Available Free
Important
To use a single image across all platforms, the same filename must be used on every platform, and it should be a valid Android resource name (i.e. only lowercase letters, numerals, the underscore, and the period are allowed).
- In Solution Explorer, in the ImageTutorial.iOS project, expand Asset Catalogs, and double-click Assets to open it. Then, in the Assets.xcassets tab, click the Plus button and select Add Image Set:
- In the Assets.xcassets tab, select the new image set and the editor will be displayed:
- Drag XamarinLogo.png from your file system to the 1x box for the Universal category:
- In the Assets.xcassets tab, right-click the new image set's name and rename it to XamarinLogo:Save and close and Assets.xcassets tab.
- In Solution Explorer, in the ImageTutorial.Android project, expand the Resources folder. Then, drag XamarinLogo.png from your file system to the drawable folder:NoteVisual Studio will automatically set the build action for the image to AndroidResource.
- In the ImageTutorial project, in MainPage.xaml, modify the
Image
declaration to display the local XamarinLogo file:This code sets theSource
property to the local file to display. TheWidthRequest
property is set to 300 device-independent units on iOS, and 250 device-independent units on Android. In addition, theHorizontalOptions
property specifies that the image will be horizontally centered.NoteFor PNG images on iOS, the .png extension can be omitted from the filename specified in theSource
property. For other image formats, the extension is required. - In the Visual Studio for Mac toolbar, press the Start button (the triangular button that resembles a Play button) to launch the application inside your chosen iOS simulator or Android emulator:For more information about local images, see Local images in the Images in Xamarin.Forms guide.
- In Solution Pad, in the ImageTutorial.iOS project, double-click Assets.xcassets to open it. Then, in the Assets List, right-click and select New Image Set:
- In the Assets List, select the new image set and the editor will be displayed:
- Drag XamarinLogo.png from your file system to the 1x box for the Universal category:
- In the Assets List, double-click the new image set's name and rename it to XamarinLogo:
- In Solution Pad, in the ImageTutorial.Android project, expand the Resources folder. Then, drag XamarinLogo.png from your file system to the drawable folder.
- In the Add File to Folder dialog, select OK.NoteVisual Studio for Mac will automatically set the build action for the image to AndroidResource.
- In the ImageTutorial project, in MainPage.xaml, modify the
Image
declaration to display the local XamarinLogo file:This code sets theSource
property to the local file to display. TheWidthRequest
property is set to 300 device-independent units on iOS, and 250 device-independent units on Android. In addition, theHorizontalOptions
property specifies that the image will be horizontally centered.NoteFor PNG images on iOS, the .png extension can be omitted from the filename specified in theSource
property. For other image formats, the extension is required. - In the Visual Studio for Mac toolbar, press the Start button (the triangular button that resembles a Play button) to launch the application inside your chosen iOS simulator or Android emulator:For more information about local images, see Local images in the Images in Xamarin.Forms guide.
Congratulations!
Congratulations on completing this tutorial, where you learned how to:
- Create a Xamarin.Forms
Image
in XAML. - Customize the
Image
appearance. - Display a local image file from each platform project.
Next steps
To learn more about the basics of creating mobile applications with Xamarin.Forms, continue to the Grid tutorial.
Related links
Have an issue with this section? If so, please give us some feedback so we can improve this section.
-->Watch this video and follow along to create your first mobile app with Xamarin.Forms.
Mac Visual Studio Blank Forms App Net Standard Not Available 2017
Step-by-step instructions for Windows
Follow these steps along with the video above:
- Choose File > New > Project.. or press the Create new project.. button:
- Search for 'Xamarin' or choose Mobile from the Project type menu. Select the Mobile App (Xamarin.Forms) project type:
- Choose a project name – the example uses 'AwesomeApp':
- Click on the Blank project type and ensure Android and iOS are selected:
- Wait until the NuGet packages are restored (a 'Restore completed' message will appear in the status bar).
- New Visual Studio 2019 installations won't have an Android emulator configured. Click the dropdown arrow on the Debug button and choose Create Android Emulator to launch the emulator creation screen:
- In the emulator creation screen, use the default settings and click the Create button:
- Creating an emulator will return you to the Device Manager window. Click the Start button to launch the new emulator:
- Visual Studio 2019 should now show the name of the new emulator on the Debug button:
- Click the Debug button to build and deploy the application to the Android emulator:
Customize the application
The application can be customized to add interactive functionality. Perform the following steps to add user interaction to the application:
- Edit MainPage.xaml, adding this XAML before the end of the
</StackLayout>
: - Edit MainPage.xaml.cs, adding this code to the end of the class:
- Debug the app on Android:
Note
The sample application includes the additional interactive functionality that is not covered in the video.
Build an iOS app in Visual Studio 2019
It's possible to build and debug the iOS app from Visual Studio with a networked Mac computer. Refer to the setup instructions for more information.
This video covers the process of building and testing an iOS app using Visual Studio 2019 on Windows:
Step-by-step instructions for Windows
Follow these steps along with the video above:
- Choose File > New > Project.. or press the Create new project.. button, then select Visual C# > Cross-Platform > Mobile App (Xamarin.Forms):
- Ensure Android and iOS are selected, with .NET Standard code sharing:
- Wait until the NuGet packages are restored (a 'Restore completed' message will appear in the status bar).
- Launch Android emulator by pressing the debug button (or the Debug > Start Debugging menu item).
- Edit MainPage.xaml, adding this XAML before the end of the
</StackLayout>
: - Edit MainPage.xaml.cs, adding this code to the end of the class:
- Debug the app on Android:TipIt is possible to build and debug the iOS app from Visual Studio with anetworked Mac computer. Refer to the setup instructionsfor more information.
Step-by-step instructions for Mac
Follow these steps along with the video above:
- Choose File > New Solution.. or press the New Project.. button, then select Multiplatform > App > Blank Forms App:
- Ensure Android and iOS are selected, with .NET Standard code sharing:
- Restore NuGet packages, by right-clicking on the solution:
- Launch Android emulator by pressing the debug button (or Run > Start Debugging).
- Edit MainPage.xaml, adding this XAML before the end of the
</StackLayout>
: - Edit MainPage.xaml.cs, adding this code to the end of the class:
- Debug the app on Android:
- Right-click to set iOS to the Startup Project:
- Debug the app on iOS:
https://powerupxs.weebly.com/time-tracker-app-mac-os-x.html. You can download the completed code from the samples gallery or view it on GitHub.
Next Steps
- Single Page Quickstart – Build a more functional app.
- Xamarin.Forms Samples – Download and run code examples and sample apps.
- Creating Mobile Apps ebook – In-depth chapters that teach Xamarin.Forms development, available as a PDF and including hundreds of additional samples.